Tuesday, November 29, 2011
Computer Gaming Has Become Popular Nowadays
If you are looking for a home for your gaming console, you will find that there are several to choose from and the Nintendo wii cases are among them. This type offers features that go beyond the use of conventional controller to manipulate objects on the screen. In addition it provides an interactive process which allows people gaming to have a fulfilling gaming experience. If you are a kid and are not very careful, it is important that you consider not buying very expensive and luxurious Nintendo wii cases for your games.
But if you are a tidy kid you can purchase the most luxurious and expensive case which can match with the color of the furniture in your room. The idea of changing or replacing the console housing can be a lot of fun. With Nintendo wii cases you will be able to find casings in different colors that you can choose from. However, it is important that you are careful when removing the Nintendo wii cases, since the console uses a variety of screws of different thickness and length, therefore it is important that you note which holes each screw goes in.
Computer gaming has become popular nowadays and whether you have the passion for a particular kind of game, you will look at it as one of your priced possessions. This is why it is important that you either purchase or replace your damaged Nintendo wii cases. You can also purchase Nintendo wii cases for uncased second hand purchases in order to protect your games. Most times when you are trying to find your favorite game and cannot find it from your collection, it becomes frustrating.
However, when you keep your discs in high quality Nintendo wii cases this kind of problem will be history. Your games will be easy to store and therefore you will have them when you need them. In addition, having the right Nintendo wii cases or casing for other games will help to maintain the value of your games. It is always a good idea to provide casings for your games in similar cases to the ones that the games came in when replacing the housing.It is possible to find Nintendo wii cases online and if you need to re-case a large collection or if you manufacture games, the best online suppliers will be able to offer discounts for bulk purchases. If you are a gamer who likes to ensure that all your games are intact properly placed and alphabetically arranged, you could consider color coded Nintendo wii cases. With this option you will be able to arrange your games and shelve them in a way that will enable you to find them easily.
Saturday, November 26, 2011
Bubble Shooter Game
Will it be fun for you to play different games online? Are new as well as exciting games something you are constantly searching for? You might be serious about the Bubble Shooter game, if so, which can certainly be described as a fun and exciting game for you to play. You should definitely take a look at this informative article if you would like a bit more facts about the Bubble Shooter game and how much fun it may be. We'll examine the Bubble Shooter game here in this informative article, and we'll definitely present you with all you need to know if you are looking for this wonderful little game.
Everyone knows that bubble popping games truly are an enjoyable experience, particularly given that they have grown to be very popular recently. Bubble Shooter certainly is the hottest game, and you will see that there are several positive comments about this game all over the internet. There is no arguing with the indisputable fact that people love to play Bubble Shooter.
Bubble Shooter it isn't just incredibly addictive, but it's also quite simple and fun to play. The way the game works is that you aim an arrow utilizing the computer mouse, and then you fire bubbles of a certain color as a way to hit another one of the identical color that is in part of a wall of other bubbles above the arrow. Then when the bubbles of one certain color are connected, they will disappear from the wall, but if your bubble hits a bubble of another color, it will increase the amount of bubbles to your wall. As it requires a degree of skill to play it, this is why Bubble Shooter is really simple to play and also so addictive.
If you are looking for a game to pass the time, Bubble Shooter is plenty of fun. Games are actually fun and so they could be a good way to develop certain skills, like hand-eye coordination, strategy, along with other things. Also, when you are playing games like the Bubble Shooter, you can bond with other people that like to play Bubble Shooter. When someone else plays a game that you enjoy, you can compete to see who is able to get the best scores, and you will certainly have a lot to talk about.
Everyone knows that bubble popping games truly are an enjoyable experience, particularly given that they have grown to be very popular recently. Bubble Shooter certainly is the hottest game, and you will see that there are several positive comments about this game all over the internet. There is no arguing with the indisputable fact that people love to play Bubble Shooter.
Bubble Shooter it isn't just incredibly addictive, but it's also quite simple and fun to play. The way the game works is that you aim an arrow utilizing the computer mouse, and then you fire bubbles of a certain color as a way to hit another one of the identical color that is in part of a wall of other bubbles above the arrow. Then when the bubbles of one certain color are connected, they will disappear from the wall, but if your bubble hits a bubble of another color, it will increase the amount of bubbles to your wall. As it requires a degree of skill to play it, this is why Bubble Shooter is really simple to play and also so addictive.
If you are looking for a game to pass the time, Bubble Shooter is plenty of fun. Games are actually fun and so they could be a good way to develop certain skills, like hand-eye coordination, strategy, along with other things. Also, when you are playing games like the Bubble Shooter, you can bond with other people that like to play Bubble Shooter. When someone else plays a game that you enjoy, you can compete to see who is able to get the best scores, and you will certainly have a lot to talk about.
Wednesday, November 23, 2011
The Arena Of Gaming Has Received A New Boost
Arena of gaming has received a new boost. While gaming was restricted to video games and some basic computer games in the past, the advanced gaming modules hit the scene on the turn of the century. This sounded death knell for the video games and almost gave the basic computer game category a death threat.
A new breed of gamers has evolved now. These gamers don’t play just for fun; they play because gaming is their passion. Moreover, many gaming competitions are being organizing around the world and multiplayer gaming facilities, through the internet, are not a fancy new term anymore. With such high passion at stake with these games as also an unprecedented improvement in the animations and functionalities of the modern games; it is imperative that one looks at the best machine in town to be able to allow one’s passion and excitement meet its crescendo.
For the people who have used both these mediums of playing games will suggest that a Game PC is any day better than the gaming console like XBOX and others that many people resort to these days. There are many reasons for this belief. Let us understand a few of them:Because a game computer provides you with playing keys on the keyboard and a mouse to support; your accuracy and speed are supposed to be augmented. This, on the other hand, does not happen with a gaming console which has limited keys with which the game has to be played. This might be one of the reasons for the PC Game category to be in the top rung even after years of its launch.
One does not need to go far beyond one’s own experience with both categories of games to know that a PC Game will be much cheaper than a game for the console. This is another reason why you might want to go with game computer instead of all the other available options.The prices of game computer, and its accessories, have become so affordable these days that you might not worry about newer up gradations that one might be required to make to accommodate the new graphics or other functionalities of the modern games. This is another place where a gamepc scores over an XBOX.
Monday, November 21, 2011
computer video games
Millions of people are downloading computer video games for their gaming purpose. An increasing number of Web sites offer free video entertainment downloads online. And consumer spending is down amid a global recession. And now more and more people are choosing to download computer video games online. It is possible to get a membership to a game download site and download unlimited video and computer games for less than the cost of a single game. If you re still trying to purchase all your video and computer games at high retail prices, you may want to consider switching to download.And now a question rose in your mind that where to find these downloads.
If you are interested in downloading games for video or computer, you should do some research and find some game download membership site. Some game download sites offer files that are infected with viruses, spy ware, ad ware, or other harmful programs that can cripple your computer. And some sites simply do not deliver on what they advertise, or they only allow you to download demo versions of games. You need to make sure that you are signing up with a download site that offers a good selection of full feature games that are guaranteed to be spy ware and ad ware free.
In video game downloads you can get many different types of games; you can go for the game which you have liked most and wants to play it again and again. Once you have downloaded you favorite game you can play it according to your convenience. Free download computer video games allow you to enjoy your game without any disturbance as if you are playing it online it may happen that you may be a loss your internet connection which spoils your mood and you may be not interested to play it again.Today only get your favorite game downloaded on your PC and enjoy fullest. Finally, there are some well reputable and skilled websites offers this video game download online, download computer video games to their valuable customers. For more information and details, please do not hesitate to visit their valuable website.
Wednesday, November 16, 2011
An Article About Computer Games
From ancient times, there have been quite a variety of addictive activities to people, such as gambling, taking drug and what not. In recent years, computer games as a new form of addiction have emerged and are booming among the young now. They are just like other addictions that enchant and enmesh people with their prevailing power. The original intention of the invention of computer games was just for entertainment and they do bring people lots of fun and happiness.
They are always stimulating and help to refresh people who feel tired and dull. They are rule-governed and are stocked with sundry obstacles to conquer. Through playing the games, players can develop a habit of following rules and strengthen their problem-solving ability. In addition, the games always call for the simultaneous movements of hands and eyes, between which the coordination will be well improved. According to some researchers, some specially designed computer games may even be able to help children overcome dyslexia and other language difficulties by teaching their minds to understand the rapid sounds of normal speech. However, as a coin has two sides, computer games have a character of a demon as well as an angel. As we know, everything should be kept within the boundary of moderation. A step out of the limit can always bring about unfavorable results. Indulgence in computer games can alienate people from health.
A too long engagement in the games will strain the eyes and make them become tired easily. What’s more, they can turn out to be sleep saboteurs who disorder the body’s internal clock, mess people’s minds and seduce them to stay up late at night. Computer games peril people psychologically as well as physically. They don’t encourage people to communicate with others. In this case, people can become alienated from friends, which is essentially harmful, especially to young people. Another aftermaths of the indulgence in the computer games is that some kids who have weak judgment and self-control may imitate the violence in the games and even flirt with crimes. In conclusion, computer games are not an angel or a demon by themselves. It’s up to game player to mold them.
The principle of moderation applies to everything in the world, including playing the games. Only when people strike a balance between entertainment and regular lifeWww.Zzuowen.Com, can they enjoy a healthy and joyful lifestyle.
They are always stimulating and help to refresh people who feel tired and dull. They are rule-governed and are stocked with sundry obstacles to conquer. Through playing the games, players can develop a habit of following rules and strengthen their problem-solving ability. In addition, the games always call for the simultaneous movements of hands and eyes, between which the coordination will be well improved. According to some researchers, some specially designed computer games may even be able to help children overcome dyslexia and other language difficulties by teaching their minds to understand the rapid sounds of normal speech. However, as a coin has two sides, computer games have a character of a demon as well as an angel. As we know, everything should be kept within the boundary of moderation. A step out of the limit can always bring about unfavorable results. Indulgence in computer games can alienate people from health.
A too long engagement in the games will strain the eyes and make them become tired easily. What’s more, they can turn out to be sleep saboteurs who disorder the body’s internal clock, mess people’s minds and seduce them to stay up late at night. Computer games peril people psychologically as well as physically. They don’t encourage people to communicate with others. In this case, people can become alienated from friends, which is essentially harmful, especially to young people. Another aftermaths of the indulgence in the computer games is that some kids who have weak judgment and self-control may imitate the violence in the games and even flirt with crimes. In conclusion, computer games are not an angel or a demon by themselves. It’s up to game player to mold them.
The principle of moderation applies to everything in the world, including playing the games. Only when people strike a balance between entertainment and regular lifeWww.Zzuowen.Com, can they enjoy a healthy and joyful lifestyle.
Thursday, November 10, 2011
Five Best Games for Your Auxiliary Thinking
I’m not a “stare off into space while thinking” kind of gal. If I’m staring off into space, it’s probably because I imagine little green men there. When I need to work through a plot problem or think about what my character would do next, I like to play computer games.
There are some games that require your concentration, but there are some that really don’t. They allow you to think in one part of your brain while keeping your fingers and other parts of your brain busy.
1. Snood- I’ve been playing this game since college. It’s addictive, it’s fun… It’s good for you! I have a copy for my mac and one for my iPad/ iPhone. I play everywhere.
2. Super Collapse- You just click on colored blocks of three or more in a row or column, and they disappear. You don’t move anything around; you just click. Depending on how high you are in the levels, they move up and you have to clear a certain number of lines before they touch the top.
3. Angry Birds- Have you been living under a rock? No? Well then, I’m guessing you’ve heard of angry birds. It’s available through the iTunes music store. This one is another addictive game. Basically, you’re armed with a slingshot and some birds, and you need to destroy structures and kill the piggies.
4. Cubis- Basically, you’re playing on a square board, and you have to slide colored blocks down the board to make three in a row. Sometimes the cubes are stacked, and you have to match the ones on the bottom and drop the tops ones to get to those, or you have colored wedges that “lift” other colored blocks. You’re racing against a clock. Just a very fun game.
5. Boom Blox- This is actually a Wii game, but I’m including it, because sometimes you have to get your body up and moving in order to think. Or I do, anyway. Basically, you’re “throwing things” at the screen to break up the blox and defeat various enemies. It’s fun, and a decent upper body workout. Prepare to work up a sweat.
Top Kids Computer Games
What are the best choices for kids computer games this year? In the years past, there have been a bit more "slim pickins" for computer games specific to interests of children, but this year I am happy to see more that kids might enjoy.
On this page is a list of the best computer kids games this year - coming into the Christmas shopping season and likely will still be on the "hot list" going into 2010. For each of the games there are some quick shopping links to places online that are the best known for selection and discount pricing.
Here they are...
1. Nancy Drew - Warnings at Waverly Academy for PC: Nancy Drew games are not "new news" to the computer gaming lineup, and are the absolute favorites of some kids and adults alike. The theme of this particular game? Players (as Nancy) go undercover in a girls' academy to do some investigating on some not so nice activities going on. Nancy works to solve mysteries while being a bit on the sneaky side to not get caught by those who are watching over what's happening at the school. Formats: Windows Vista | XP
2. Sim City 4 Deluxe Edition for PC: This is a game that has returned from last year's "hot list" and is one of the most enjoyable games ever. Sim City fans love this one and it's the most creative challenges yet. This is not a great choice for young gamers, but for kids who are about 12 and over it's a fun choice and is also a favorite for teens and young adults. Formats: Windows 98 | 2000 | ME | XP
3. Zuma's Revenge for PC: Here is a new one - at least to me! =) This game is a sequel to the original Zuma game with a newly evolved world and lots of fun ball blasting and new changes. Per consumer reviews, this is one of the most enjoyable games specifically for the PC. Formats: Windows XP | Vista
4. Zoo Tycoon Games for PC: These are the games that intrigue me the most and seem to me like they might be the favorites for younger gamers. Players can create their own zoo environments and play the game from a number of different aspects. Very creative and fun for little ones - and "older ones" too! =) Formats: (Varies, depending on the game.)
5. Chuzzle Games for PC: These are not really "new" but have maintained a place of their own in the list of best-selling PC games for kids. Very funny and great effects, different modes and characters to play - a true favorite for kids and appears to be a favorite of younger kids too. Formats: Windows XP | 2000 | Me | 98 | Vista
On this page is a list of the best computer kids games this year - coming into the Christmas shopping season and likely will still be on the "hot list" going into 2010. For each of the games there are some quick shopping links to places online that are the best known for selection and discount pricing.
Here they are...
1. Nancy Drew - Warnings at Waverly Academy for PC: Nancy Drew games are not "new news" to the computer gaming lineup, and are the absolute favorites of some kids and adults alike. The theme of this particular game? Players (as Nancy) go undercover in a girls' academy to do some investigating on some not so nice activities going on. Nancy works to solve mysteries while being a bit on the sneaky side to not get caught by those who are watching over what's happening at the school. Formats: Windows Vista | XP
2. Sim City 4 Deluxe Edition for PC: This is a game that has returned from last year's "hot list" and is one of the most enjoyable games ever. Sim City fans love this one and it's the most creative challenges yet. This is not a great choice for young gamers, but for kids who are about 12 and over it's a fun choice and is also a favorite for teens and young adults. Formats: Windows 98 | 2000 | ME | XP
3. Zuma's Revenge for PC: Here is a new one - at least to me! =) This game is a sequel to the original Zuma game with a newly evolved world and lots of fun ball blasting and new changes. Per consumer reviews, this is one of the most enjoyable games specifically for the PC. Formats: Windows XP | Vista
4. Zoo Tycoon Games for PC: These are the games that intrigue me the most and seem to me like they might be the favorites for younger gamers. Players can create their own zoo environments and play the game from a number of different aspects. Very creative and fun for little ones - and "older ones" too! =) Formats: (Varies, depending on the game.)
5. Chuzzle Games for PC: These are not really "new" but have maintained a place of their own in the list of best-selling PC games for kids. Very funny and great effects, different modes and characters to play - a true favorite for kids and appears to be a favorite of younger kids too. Formats: Windows XP | 2000 | Me | 98 | Vista
Wednesday, November 9, 2011
Facts About Computer Games
When it introduced the Nintendo Entertainment System in 1985, Nintendo has become a household?
Although Sony invented a lot of electronic products such as transistor radios and video recorders its best sold product of all time is a video game console?
Between 2006 and 2007 the video game industry increased with 40% having revenue of $18.8 billion in 2007?The video game console market is one of the fastest growing in consumer electronics, with more than 60 million sold in 2007.One of the markets that grows the fastest in consumer electronics is the video game console which sold more than 60 million in 2007?Microsoft, Nintendo and Sony, use chemicals such as polyvinyl chloride (PVC), phthalates, beryllium and bromine in the manufacturing of their products? 65% of the Americans play computer games?
The average game player age is 35, while 25% of the game players are under 18, 49% are between 18-49 years old and 26 % of the game players are over 50?40 % of the game players are women while the other 60% are men?
The average number of years that a person played computer games is 13, of which the average for men is 15 and the average for women is 12?59 % of those who play computer games do it with other people in person?38 % of the households in the United States of America own a video game console?94 % of the times when video games are bought the parents are there?63 % of the parents actually do believe that computer and video games are a good part of their children’ life?83 % of the times children received the permission from their parents to buy video games or to play computer games?72 % of the people who play computer games believe that it’s fun for the entire family?71 % of the parents play computer games with their children because they ask them to?66 % of the parents believe that playing computer games with their children is a good way to socialize with them?50 % of the parents play computer games with their children just to find out about the game content?75 % of the parents think that parental control on video games is a good idea?80 % of the parents decide how much time their children should play computer games?72 % of the parents decide how much time their children are allowed to surf the internet?56 % of the people who play online computer games are men?44 % of the people who play online computer games are women?
Although Sony invented a lot of electronic products such as transistor radios and video recorders its best sold product of all time is a video game console?
Between 2006 and 2007 the video game industry increased with 40% having revenue of $18.8 billion in 2007?The video game console market is one of the fastest growing in consumer electronics, with more than 60 million sold in 2007.One of the markets that grows the fastest in consumer electronics is the video game console which sold more than 60 million in 2007?Microsoft, Nintendo and Sony, use chemicals such as polyvinyl chloride (PVC), phthalates, beryllium and bromine in the manufacturing of their products? 65% of the Americans play computer games?
The average game player age is 35, while 25% of the game players are under 18, 49% are between 18-49 years old and 26 % of the game players are over 50?40 % of the game players are women while the other 60% are men?
The average number of years that a person played computer games is 13, of which the average for men is 15 and the average for women is 12?59 % of those who play computer games do it with other people in person?38 % of the households in the United States of America own a video game console?94 % of the times when video games are bought the parents are there?63 % of the parents actually do believe that computer and video games are a good part of their children’ life?83 % of the times children received the permission from their parents to buy video games or to play computer games?72 % of the people who play computer games believe that it’s fun for the entire family?71 % of the parents play computer games with their children because they ask them to?66 % of the parents believe that playing computer games with their children is a good way to socialize with them?50 % of the parents play computer games with their children just to find out about the game content?75 % of the parents think that parental control on video games is a good idea?80 % of the parents decide how much time their children should play computer games?72 % of the parents decide how much time their children are allowed to surf the internet?56 % of the people who play online computer games are men?44 % of the people who play online computer games are women?
Monday, November 7, 2011
iGEA cautiously backs R18 games classification guidelines
While the Interactive Games and Entertainment Association (iGEA) has welcomed the proposed Guidelines for the Classification of Computer Games, it is concerned about references in the document to the high impact of games on players.
The Guidelines are designed to introduce an R18 category for video games in Australia and were released by the minister for home affairs, Brendan O’Connor, on 4 November 2011. The document contains a segment on interactivity and computer games.
“Due to the interactive nature of computer games and the active repetitive involvement of the participant, as a general rule, computer games may have a higher impact than similarly themed depictions of the classifiable elements in film, and therefore greater potential for harm or detriment, particularly to minors,” the Guidelines state.
It goes on to say that interactivity may increase the impact of some content. “For example, impact may be higher where interactivity enables action such as inflicting realistically depicted injuries, death or post-mortem damage, attacking civilians or engaging in sexual activity.”
iGEA chief executive, Ron Curry, said in a statement that he had concerns about the acknowledgment in the guidelines that interactivity had a greater impact on players.
“The Federal Attorney-General’s office published a literature review in December 2010 that found no evidence to support these claims,” he said.
“There will be continued debate about whether the interactivity of video games has a greater impact than other forms of media, and we will continue to refer to the lack of the evidence.”
However, Curry added that the new guidelines appeared to exercise a high level of caution and balanced the range of views towards classifying video games.
The Guidelines define R18 games as legally restricted to adults with classifiable elements including violence, implied sexual violence, realistically simulated sexual activity, bad language, permitted drug use, as long as the use of drugs does not lead to rewards in the game and nudity.
“We are pleased to see this process moving forward and understand that great care has been taken to balance the concerns of those who have resisted an R18 classification and adults who want to play video games designed specifically for mature audiences and readily available in other developed democracies,” he said.
He added that the iGEA looked forward to the Australian commonwealth, states and territories implementing the guidelines in a timely fashion.
At present, the most restrictive classification for video and computer games is MA15+, which encourages gaming companies to tweak violent games so they make the grade.
The higher classification means under-15s will be better protected while opening up the market for the potential R18+ audience.
Thursday, November 3, 2011
Assassin’s Creed Into a Movie Has Shocked Hollywood
Last month, Variety reported that Sony will soon be signing a deal to adapt Assassin's Creed, Ubisoft's massively successful video game franchise. But Vulture has learned that this is no ordinary rights deal: With Creed one of the highest-selling modern game franchises (three installments have sold 30 million copies globally), Ubisoft was able to demand and receive an unheard of amount of control over the project. To make the deal, Sony had to grant the gaming company approval over just about everything — budget, principal cast, script, release date — and Hollywood spectators are flabbergasted.
Notes one incredulous insider, “As a director, even Steven Spielberg cannot get this kind of deal.” And yet it's this very overarching power that may doom the project, as it has other gigantic video game movies. Notes one Hollywood talent agent who represents a smaller video game publisher, "The whole Ubisoft/Sony deal is a waste of ink, paper and time. The level of control Sony gave up means, effectively, that Assassin’s Creed will never — and I mean never — get made.”
As a director, Spielberg may not get this kind of creative control, and as a studio chief he would never give it: DreamWorks was among the first to pass on the Creed project. Universal and Warner Bros. both proceeded down the road with Ubisoft for a time, and insiders say they too were ultimately put off by the game-makers' demands. Explains one incredulous studio chief who ultimately dropped out of the bidding, “They want to be able to pull the plug on the whole movie’s development if they decide to. It’s ridiculous.”
From most execs' perspective, the idea that a video game company would tell a studio how to make a movie seems ludicrous. “It's [Ubisoft’s] billion-dollar brand, so I get that they're protective,” says another head of a different studio that hung in longer than DreamWorks, but ultimately passed. The exec adds, “But they're not moviemakers, and the only way to make sure it's a bad movie is to undervalue what movie studios do — and this is a deal that totally undervalues what movie studios do.
Sony, for its part, sees it differently. The studio declined to comment, but one source with knowledge of the proposed deal explained that the reason Ubisoft secured some additional creative control was because the game publisher is spending a great deal of their own money to develop the project, an adventure about a modern-day hero who’s able to experience and inhabit the memories of his assassin ancestors. With Ubisoft kicking in so much of its own capital, says the source, Sony is investing "only a fraction of what a studio typically would spend to option or develop a script” — and on a title enjoying massive, built-in appeal.
Ubisoft believes that its deal with Sony solves the game-maker’s Prince of Persia problem. PoP is an Ubisoft title, and one person familiar with its gaming execs' thinking tells us that they believe that last summer's Disney blockbuster adaptation bombed partly because Ubisoft didn’t have enough control. (Predictably, Disney insiders say the problem was that Ubisoft had too much influence, and that though the franchise was well-known among gamers, it didn’t have the phenomenon status or broad appeal of Creed.)
For years, Hollywood has tried and failed to get video game publishers to let them license their most popular titles (like Call of Duty and Grand Theft Auto), but top publishers like Activision and Rockstar Games have begged off, believing their franchises to be worth far more than the potential downside of any movie incarnation. After all, in its first weekend in release, GTA IV posted more than $500 million in sales — and that was back in 2008.
Even when game companies do attempt to turn their biggest sellers into films, they often do it with such worry and micromanagement that the projects are doomed to never work out. Half a dozen years ago, Microsoft deliberately began working outside the studio system, paying screenwriter Alex Garland (28 Days Later) a million dollars to fashion an original script based on its megaselling Halo before even a single Hollywood studio had signed on to finance or distribute the movie. Most studios passed when Microsoft demanded the richest intellectual property deal in the history of Hollywood: $10 million against 15 percent of the gross of the film. Fox and Universal finally agreed to pay $5 million to jointly option Halo and pay Microsoft 10 percent of its eventual theatrical gross, but when such heavyweights as producer Peter Jackson and director Neill Blomkamp (District 9) came aboard, each also demanding a slice of the gross, the project collapsed under its own weight of influence.
Meanwhile, Sony has also been working on an adaptation of Uncharted: Drake's Fortune, which, as a Sony Computer Entertainment game, is part of the corporate family. But that kinship has made the geek side of the Sony family no easier to please: David O. Russell was signed on to direct and write a script, and agency sources say that he turned in a strong draft, but SCE felt it departed too much from the video game's canon. (A Sony studio spokesman also declined to comment on the status of that project.)
To be fair, game publishers have little evidence to believe that Hollywood can be trusted with doing their product proud. A list of video game movies has very little in common with a list of good movies: Final Fantasy: The Spirits Within, Max Payne, Mortal Kombat, Street Fighter, Bloodrayne, Alone in the Dark … only when you hit the Tomb Raider films do you get to anything resembling a success. But wanting to protect a video game brand seems like it's more a matter of pride for these companies than an actual legitimate fiscal concern. After all, the first major film to be adapted from a video game, 1993’s Super Mario Bros., was an abject failure, but it did nothing to dampen enthusiasm for Mario and Luigi, who went on to sell tens of millions of copies as the best-selling franchise of the next twenty years.
Notes one incredulous insider, “As a director, even Steven Spielberg cannot get this kind of deal.” And yet it's this very overarching power that may doom the project, as it has other gigantic video game movies. Notes one Hollywood talent agent who represents a smaller video game publisher, "The whole Ubisoft/Sony deal is a waste of ink, paper and time. The level of control Sony gave up means, effectively, that Assassin’s Creed will never — and I mean never — get made.”
As a director, Spielberg may not get this kind of creative control, and as a studio chief he would never give it: DreamWorks was among the first to pass on the Creed project. Universal and Warner Bros. both proceeded down the road with Ubisoft for a time, and insiders say they too were ultimately put off by the game-makers' demands. Explains one incredulous studio chief who ultimately dropped out of the bidding, “They want to be able to pull the plug on the whole movie’s development if they decide to. It’s ridiculous.”
From most execs' perspective, the idea that a video game company would tell a studio how to make a movie seems ludicrous. “It's [Ubisoft’s] billion-dollar brand, so I get that they're protective,” says another head of a different studio that hung in longer than DreamWorks, but ultimately passed. The exec adds, “But they're not moviemakers, and the only way to make sure it's a bad movie is to undervalue what movie studios do — and this is a deal that totally undervalues what movie studios do.
Sony, for its part, sees it differently. The studio declined to comment, but one source with knowledge of the proposed deal explained that the reason Ubisoft secured some additional creative control was because the game publisher is spending a great deal of their own money to develop the project, an adventure about a modern-day hero who’s able to experience and inhabit the memories of his assassin ancestors. With Ubisoft kicking in so much of its own capital, says the source, Sony is investing "only a fraction of what a studio typically would spend to option or develop a script” — and on a title enjoying massive, built-in appeal.
Ubisoft believes that its deal with Sony solves the game-maker’s Prince of Persia problem. PoP is an Ubisoft title, and one person familiar with its gaming execs' thinking tells us that they believe that last summer's Disney blockbuster adaptation bombed partly because Ubisoft didn’t have enough control. (Predictably, Disney insiders say the problem was that Ubisoft had too much influence, and that though the franchise was well-known among gamers, it didn’t have the phenomenon status or broad appeal of Creed.)
For years, Hollywood has tried and failed to get video game publishers to let them license their most popular titles (like Call of Duty and Grand Theft Auto), but top publishers like Activision and Rockstar Games have begged off, believing their franchises to be worth far more than the potential downside of any movie incarnation. After all, in its first weekend in release, GTA IV posted more than $500 million in sales — and that was back in 2008.
Even when game companies do attempt to turn their biggest sellers into films, they often do it with such worry and micromanagement that the projects are doomed to never work out. Half a dozen years ago, Microsoft deliberately began working outside the studio system, paying screenwriter Alex Garland (28 Days Later) a million dollars to fashion an original script based on its megaselling Halo before even a single Hollywood studio had signed on to finance or distribute the movie. Most studios passed when Microsoft demanded the richest intellectual property deal in the history of Hollywood: $10 million against 15 percent of the gross of the film. Fox and Universal finally agreed to pay $5 million to jointly option Halo and pay Microsoft 10 percent of its eventual theatrical gross, but when such heavyweights as producer Peter Jackson and director Neill Blomkamp (District 9) came aboard, each also demanding a slice of the gross, the project collapsed under its own weight of influence.
Meanwhile, Sony has also been working on an adaptation of Uncharted: Drake's Fortune, which, as a Sony Computer Entertainment game, is part of the corporate family. But that kinship has made the geek side of the Sony family no easier to please: David O. Russell was signed on to direct and write a script, and agency sources say that he turned in a strong draft, but SCE felt it departed too much from the video game's canon. (A Sony studio spokesman also declined to comment on the status of that project.)
To be fair, game publishers have little evidence to believe that Hollywood can be trusted with doing their product proud. A list of video game movies has very little in common with a list of good movies: Final Fantasy: The Spirits Within, Max Payne, Mortal Kombat, Street Fighter, Bloodrayne, Alone in the Dark … only when you hit the Tomb Raider films do you get to anything resembling a success. But wanting to protect a video game brand seems like it's more a matter of pride for these companies than an actual legitimate fiscal concern. After all, the first major film to be adapted from a video game, 1993’s Super Mario Bros., was an abject failure, but it did nothing to dampen enthusiasm for Mario and Luigi, who went on to sell tens of millions of copies as the best-selling franchise of the next twenty years.
Tuesday, November 1, 2011
Let's know how to review the computer games
Playing computer games, or gaming, is almost certainly the most popular pastime in the world. Children do not play football in the street t as far as they used to, they sit in their bedrooms or in video cafes playing video games. This means that there are always millions of kids playing video games, discussing computer games or reading about them.
Reviews of video games are everywhere, but still there is a colossal demand for more. If you want to write reviews on video games, you will find eager publishers on Web gaming sites and if the reviews are good, you might kave them published in gaming magazines as well. So how do you go about writing a review of a computer game?
The first thing to do is establish your target audience. Gamers are on all sorts of levels, but in essence you can say that there are beginners, hobbyists and experts. So who are you capable of writing for. Obviously, an expert will be searching for a more detailed review than a beginner.
What is your own degree of expertise? You will find it almost impossible to write on a level much higher than that and still be credible. If you attempt to fudge it, people will see through it and know that you do not really understand what you are writing about, so review to your ability / knowledge of the game and try to increase your ability / knowledge.
Each game attempts to be different, but they share a commonality nevertheless. So, there is a fundamental set of questions that should be addressed no matter which game you are reviewing.
The questions include: does it load quickly? Is there a choice of characters? What are their powers? Is the action smooth and fluid? Are the colours true? Is the action fast? Does the game crash? Can it be played by more than one player at a time? Can you play it on line?
Players on each level want to know the answers to questions like those. Other vital information is: which machines can it be played on? What specifications does that machine or PC need to run the game at top speed - CPU speed, RAM, HD free space and screen resolution.
More advanced players will require to know about precise locations or characters in the game. They might also be searching for a way to get out of a situation that they find impossible to sus out. They will require to know how to earn 'trophies' and what these trophies confer upon the owner.
Experts and hobbyists might be searching for so-called 'cheats'. Cheats are special, undocumented commands that allow someone 'in the know' to do something extraordinary. They may bestow unlimited lives or super powers or permit you to jump to any stage in the game.
Specialists may also be interested in the heritage of the game: who wrote it, who programmed it, who did the graphics, whether it is based on another game and other technical details.
So, you need to gain a deep understanding of the game by having played it really often and to a high level if not the highest level and you have to be honest with what you find and present your findings in an unbiased fashion.
Reviews of video games are everywhere, but still there is a colossal demand for more. If you want to write reviews on video games, you will find eager publishers on Web gaming sites and if the reviews are good, you might kave them published in gaming magazines as well. So how do you go about writing a review of a computer game?
The first thing to do is establish your target audience. Gamers are on all sorts of levels, but in essence you can say that there are beginners, hobbyists and experts. So who are you capable of writing for. Obviously, an expert will be searching for a more detailed review than a beginner.
What is your own degree of expertise? You will find it almost impossible to write on a level much higher than that and still be credible. If you attempt to fudge it, people will see through it and know that you do not really understand what you are writing about, so review to your ability / knowledge of the game and try to increase your ability / knowledge.
Each game attempts to be different, but they share a commonality nevertheless. So, there is a fundamental set of questions that should be addressed no matter which game you are reviewing.
The questions include: does it load quickly? Is there a choice of characters? What are their powers? Is the action smooth and fluid? Are the colours true? Is the action fast? Does the game crash? Can it be played by more than one player at a time? Can you play it on line?
Players on each level want to know the answers to questions like those. Other vital information is: which machines can it be played on? What specifications does that machine or PC need to run the game at top speed - CPU speed, RAM, HD free space and screen resolution.
More advanced players will require to know about precise locations or characters in the game. They might also be searching for a way to get out of a situation that they find impossible to sus out. They will require to know how to earn 'trophies' and what these trophies confer upon the owner.
Experts and hobbyists might be searching for so-called 'cheats'. Cheats are special, undocumented commands that allow someone 'in the know' to do something extraordinary. They may bestow unlimited lives or super powers or permit you to jump to any stage in the game.
Specialists may also be interested in the heritage of the game: who wrote it, who programmed it, who did the graphics, whether it is based on another game and other technical details.
So, you need to gain a deep understanding of the game by having played it really often and to a high level if not the highest level and you have to be honest with what you find and present your findings in an unbiased fashion.
Subscribe to:
Posts (Atom)